The footstep sounds of your squad members have become quieter in order for you to hear enemy footsteps more clearly.
A melee kill will no longer show the ‘Headshot’ notification.
A bug has been fixed where teammate hearts might drop through objects if they had been killed inside buildings.
Now you will not see short messages and will not hear voice chat from banned players.
Fixed incorrect hand position when switching from Night scope equipped weapon to melee.
Itz Ocelotl will not trigger traps when in Spirit Walk mode.
The hero will no longer create a sound of serious injury (like he has been downed) when receiving a contusion from an explosion.
The time required for creation of the ice shields has been reduced.
The speed of tombstone growth has been decreased.
A bug where the use of Ocelotl’s special ability (Spirit Walk) didn’t extinguish a burning hero has been fixed.
A bug where zombies reacted to the Ocelotl during his active “Spirit Walk” has been fixed.
Removed apparent lag when using melee attacks.
Now you can see bonfires on the minimap in case you have the heart of your teammate in your backpack (to simplify finding them).
Now fridges stuck with collision will not kill players.
Fixed camera angle limits when aiming in a vehicle.